Who
Am I?
Creative generalist in Game Development, Marketing, Video Editing and Music Production
For all my life I've been creating. When I was 5 I wrote my first book. I made my first board game when I was just 8, started programming and music production at 13. All throughout this time I was trying anything and everything creative. Painting, film making, stop motion animation, marketing and game development.
I've completed a Bachelor of Software Engineering at Media Design School, majoring in Game Programming, and a Diploma in Creative Marketing at Yoobee. Now in my life, I'm eager to continue the journey of working in the industry, further developing my skills.
Experience
Video editing for predominantly short form social media content, as well as some videography & photography.
Freelance video editing, graphic design & marketing, audio mixing/mastering and website design/development for various businesses: NZ Scrabble, Supermix, Community Foodbank Nelson, Chur Bol BBQ – The Yard, Affinity Plus College, Nelson Caravan, Motorhome & Outdoor Show, Pt. Chevalier Chiropractic Clinic.
Contract role for social media content creation and curation at Hato Hone St John as part of the External Communications team.
Producing Scrabble NZ's livestreams of tournaments including Masters, using OBS, camera setup and integrating with YouTube.
VR testing, troubleshooting & development for multinational clients. Video editing (including 360 video) and headset procurement and support.
Events organisation and coordinating for the student association (SANITI) at NMIT. Marketing student successes, projects and upcoming events on SANITI social media. Assisting with student support when needed.
Working in R&D on an online multiplayer AR game for Android and iOS devices, created using Unity Engine and utilising project management and deployment software.
Teaching kiwi high-school students the fundamentals of game design and programming in Unity Engine, from ideation to polish.
Producing music for artists around the world and publishing to my eCommerce platform. Managing Discord servers with thousands of musicians. Distributing music to DSPs such as Spotify and promoting using social media.
Education
Specialised in game development, AI programming and technical audio. Completed CHUTNEY: Space Survivor as final year project — a 3D roguelike game built in Unity with C# and published on Steam.
Gained practical skills in digital marketing, graphic design, social media strategy and content creation.