Creative generalist in Game Development, Marketing, Video Editing and Music Production

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For all my life I’ve been creating. When I was 5 I wrote my first book. I made my first board game when I was just 8, started programming and music production at 13. All throughout this time I was trying anything and everything creative. Painting, film making, stop motion animation, marketing and game development.

I’ve completed a Bachelor of Software Engineering at Media Design School, majoring in Game Programming, and a Diploma in Creative Marketing at Yoobee. Now in my life, I’m eager to continue this journey working in the industry and further developing my skills.

Experience

Year Role Company Description
2025 Marketing and Events Coordinator (Leave Cover) SANITI Events organization and coordinating for the student association (SANITI) at NMIT. Marketing student successes, projects and upcoming events on SANITI social media. Assisting with student support when needed
2024–current Freelance Marketing & Creative Freelance Freelance video editing, graphic design & marketing, audio mixing/mastering and website design/development for various businesses: NZ Scrabble, Community Foodbank Nelson, Chur Bol BBQ - The Yard, Affinitiy Plus College, Nelson Caravan, Motorhome & Outdoor Show, Pt. Chevalier Chirporactic Clinic
2025 Game Developement Tutor/Mentor Self-employed Teaching kiwi high-school students the fundamentals of game design and programming in Unity Engine, from ideation to polish
2025–current Livestream Producer (contract) Scrabble NZ Producing Scrabble NZ's livestreams of tournaments including Masters. Using OBS, Camera Setup and integrating with YouTube
2023–2024 Game Developer Intern CerebralFix Working in R&D on an online multiplayer AR game for Android and iOS devices. Created using Unity Engine and utilizing project management and deployment software
2020–current Music Producer Self-employed Producing music for artists around the world and publishing to my eCommerce platform. Managing discord servers with thousands of musicians. Also, distributing music to DSP’s such as Spotify and promoting using social media

Education

Bachelor of Software Engineering, Game Development 2021-2023

Media Design School, New Zealand

Specialized in game development, AI programming and technical audio. Completed CHUTNEY: Space Survivor as final year project, a 3D roguelike game built in Unity with C# and published on Steam

Diploma in Creative Marketing 2025

Yoobee College of Creative Innovation, New Zealand

Gained practical skills in digital marketing, graphic design, social media strategy, content creation